Science Classes for Toddlers in Purchase, NYC

7 upcoming · 2 local studios

Science programming in Purchase is concentrated across two providers, with seven upcoming sessions split between SummerTech and Purchase Community House. SummerTech accounts for six of the listings through its Evening Social Activities/Gaming sessions, while Purchase Community House runs Minecraft: Coding & Architecture for ages 5 to 11 at $282. All current options appear below.

Looking wider? Kids Science and STEM Classes in NYC

Upcoming classes

Evening Social Activities/Gamingscience

Evening Social Activities/Gaming

SummerTech · Purchase

Electives – Anything and everything. These are counselor envisioned and executed creative or sporty and sometimes wacky activities where everyone has fun. Counselors create new ones each week, so we enjoy whatever young minds come up with. Old favorites are offered as well. Examples include everything from ‘Introduction to Code’ to ‘Improvisational Comedy.’

Weekly
Evening Social Activities/Gamingscience

Evening Social Activities/Gaming

SummerTech · Purchase

Electives – Anything and everything. These are counselor envisioned and executed creative or sporty and sometimes wacky activities where everyone has fun. Counselors create new ones each week, so we enjoy whatever young minds come up with. Old favorites are offered as well. Examples include everything from ‘Introduction to Code’ to ‘Improvisational Comedy.’

Weekly
Evening Social Activities/Gamingscience

Evening Social Activities/Gaming

SummerTech · Purchase

Electives – Anything and everything. These are counselor envisioned and executed creative or sporty and sometimes wacky activities where everyone has fun. Counselors create new ones each week, so we enjoy whatever young minds come up with. Old favorites are offered as well. Examples include everything from ‘Introduction to Code’ to ‘Improvisational Comedy.’

Weekly
Evening Social Activities/Gamingscience

Evening Social Activities/Gaming

SummerTech · Purchase

Electives – Anything and everything. These are counselor envisioned and executed creative or sporty and sometimes wacky activities where everyone has fun. Counselors create new ones each week, so we enjoy whatever young minds come up with. Old favorites are offered as well. Examples include everything from ‘Introduction to Code’ to ‘Improvisational Comedy.’

Weekly
Evening Social Activities/Gamingscience

Evening Social Activities/Gaming

SummerTech · Purchase

Electives – Anything and everything. These are counselor envisioned and executed creative or sporty and sometimes wacky activities where everyone has fun. Counselors create new ones each week, so we enjoy whatever young minds come up with. Old favorites are offered as well. Examples include everything from ‘Introduction to Code’ to ‘Improvisational Comedy.’

Weekly
Minecraft: Coding & ArchitectureFrom $282

Minecraft: Coding & Architecture

Purchase Community House · Purchase

Afterschool enrichment class for grades K-5. Tuesdays 4:30-5:15pm. Dates: Oct 6, 13, 20, 27, Nov 10, 17. Enrollment in Fall Drop-In Activities required.

Ages 5–116-week course
Evening Social Activities/Gamingscience

Evening Social Activities/Gaming

SummerTech · Purchase

Electives – Anything and everything. These are counselor envisioned and executed creative or sporty and sometimes wacky activities where everyone has fun. Counselors create new ones each week, so we enjoy whatever young minds come up with. Old favorites are offered as well. Examples include everything from ‘Introduction to Code’ to ‘Improvisational Comedy.’

Weekly

Local studios

Frequently asked

What ages are science and STEM classes for in Purchase?

Most science and STEM classes in Purchase run for ages 3 years through 12 years. Specific age bands are listed on each class page so you can filter by what fits your child.

How much do science and STEM classes cost in Purchase?

Prices in Purchase range from free museum and library programs through about $55 per class for studio STEM programs. Free events and drop-in pricing are flagged on each class card.

Do I need to register in advance for science and STEM classes?

Most studio-run science and STEM classes require advance registration through the studio's booking page. Library and city-park science programs are typically drop-in, though some popular sessions release a limited number of tickets in advance.

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